Workflows ·

Image → 3D model

A textured 3D model from one photograph.

What this is

One photograph becomes a textured GLB. It runs Hunyuan3D-2 through our own handler rather than a ComfyUI graph, so the file below is the handler's input object, not something you can open in ComfyUI.

Running it yourself

The worker is in the repo at gpu/hunyuan3d-worker/ — a Dockerfile that builds Hunyuan3D-2 with its texture rasteriser and the Blender Python module. Build it, push it, and create a RunPod serverless endpoint from the image with a 16 GB+ GPU. Sign up at RunPod if you need an account.

Pass --build-arg HY3D_BAKE=0 and point HF_HOME at a network volume if you would rather the weights lived there than in a 25 GB image.

Not switched on here yet — the image has to be built and pushed first.

You give it

  • One picture of the subject
  • Optionally a caption, and whether to cut the background out first

You get back

  • A GLB you can spin in the browser, download, or attach to a tool

One object, photographed straight on, filling most of the frame. A cluttered picture becomes a cluttered mesh.

See published examples · Browse tools